var DoubleDamage = Monster.extend({
	init : function(xCoord, yCoord) {
		this.bounty = 1;
		this.xCoord = xCoord;
		this.yCoord = yCoord;
		this.frameCounter = 0;
		this.frameWidth = 100;
		this.frameHeigth = 160;
		this.image = homerAlive;
		this.deathImage = homerDeath;
		this.framesCount = 4;

		this.deathFrameWidth = 158;
		this.deathFrameHeigth = 174;
		this.currentFrame = 0;
		this.deathFrame = 0;
		this.deathFramesCount = 3;
		this.HP = 1;
		this.maxHp = 1;
		this.remove = false;
		this.scale = 0.7;
		this.alive = true;
		this.atacking = false;
		this.headHeight = 30;
		this.headShot = false;
		this.points = 25;
		this.bonus = true;
	}
});